To solve a high choke you can either give priority to CSGO on this highway or lower the number of devices using your connection. Tick – This how many times each second the server updates.On 64 tick you send and receive a data package every 15.6 ms while on 128 tick this interval is 7.8 ms. Sv – This is the time it takes for the server to process the data package.This number should be lower than 15.6 ms on a 64 tick server. Ver – This is the CSGO version you are playing on, after an update this number changes.This is an altered version of Ayuto's EventScripts Emulator.Īnd lower than 7.8 ms on a 128 tickets server to not reduce the performance.This version has been and will continue to be modified in ways that best support the Warcraft-Source version released by ThaPwned. Fixes & Changes the normal EventScripts Emulator doesn't have.Extra Fixes that address and solve many of the issues known to negatively affect with the WC:S mod.Extra available commands that are used by various WC:S content.A config file containing multiple cvars that will solve issues known to negatively affect the WC:S mod.A config file containing the correct plugin and addon loading order.Texture materials used for Visual Effects by various WC:S content.Sound files (Mp3 format) used for Sound Effects by various WC:S content. A SourceMod based auto-download & precaching system for the custom content mentioned above.įor this package to work, it is required that you first install the following.Visual C++ Redistributable for Visual Studio 2015 (The 32-Bit Version) This is only if you are running a Windows Server, elsewise ignore this step. Go to your csgo or cstrike directory (NOTE! Some servers name this directory the server's IP instead).ĭrag and drop the four folders named: "addons", "cfg", "materials", and "sound" in to the directory.Ĭopy all the contents found within the autoexec_wcs.cfg and put it in the top of your autoexec.cfg. (If you don't have an autoexec.cfg then simply rename autoexec_wcs.cfg to autoexec.cfg)Ĭopy all the contents found within the server_wcs.cfg and put it inside of your server.cfg. Now restart your server, a server restart is necessary a reload won't do. OBS: The first time you restart your server after adding the Emulator to it you will have to restart the server twice to fully work. Should you encounter a bug or an issue then please report it in our Discord's bug channel, then we'll look in to it, find a solution and include it in an update.
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